You’ll also benefit from having Elemental Well and Kickstart mods to refill your abilities in addition to Heart of Inmost Light. You’ll also have a tremendous uptime on Radiant thanks to Ember of Torches and your Throwing Hammer. Heart of Inmost Light will empower your melee attacks if you use your Barricade or a grenade, increasing its damage and regeneration. Pair that with different sources of melee energy, and you’ll barely have to wait between Consecrations. The premise behind it is simple: find a group of enemies, then slide into them and use your Consecration to wipe them out. This is our take on content creator Ehroar’s Consecration build, and one that’s helped us through a series of activities so far. Titans got a flashy new melee attack with Solar 3.0 thanks to the Consecration Aspect, and this build takes it to the max. That said, we run both Searing and Wonder to reach double 100s in Resilience and Recovery. Ember of Empyrean is useful to extend your Radiant, but losing Resilience could hurt you. Ember of Wonder is good to have because of the +10 Resilience, but you don’t really need the extra grenade energy thanks to Heart of Inmost Light. Fragments: Ember of Torches, Ember of Singeing, Ember of Searing, Ember of Eruption.Explosions: Sol Invictus + Consecration + Heart of Inmost Light The core survivability of this build exists without any of those mods, though, so there’s no need to check Ada’s stock every day if you’re looking for anything in particular. You can use your Elemental Well mods of choice and pair them with Well of Life, which regenerates your health upon picking up a Solar Elemental Well, or with Font of Might for extra damage. You’ll also want to bring the Throwing Hammer for the Cure effect when you pick it up, as well as the Radiant buff on demand thanks to Ember of Torches.Īs far as mods go, there aren’t that many restrictions or necessities. Consecration offers a quick way to clear an area and generate Sunspots, while Roaring Flames will give you more power on your other Solar abilities.įor this build, you’ll usually want to go with Rally Barricade due to its shorter cooldown, and you can throw in a healing grenade for extra survivability or go with your grenade of choice to deal damage. The second Aspect is a matter of personal preference. Loreley is the core of this build, but Sol Invictus helps by creating even more Sunspots throughout the field, which apply Restoration when you step on them. Having high Resilience is essential both due to its damage mitigation and the decreased cooldown on your Barricade. Loreley will consume your class ability to create a Sunspot with improved Restoration whenever you’re critically damaged or whenever you cast your barricade, which means you can take advantage of that Sunspot to heal up when you’re in danger. With Solar 3.0 and the changes to Resilience, dying as a Solar Titan is harder than ever thanks to the power from Loreley Splendor Helm, which released alongside The Witch Queen. Ember of Tempering is a good idea if you’re using a Solar weapon, and Ember of Benevolence can work in group content with constant Radiant procs. Fragments: We run Ember of Torches, Ember of Singeing for utility (especially with an Incandescent weapon) and Ember of Searing (+10 Recovery), Ember of Wonder (+10 Resilience) for their stat bonuses.Aspects: Sol Invictus, second one is up to player’s choice.Best Solar 3.0 builds for Titans in Destiny 2 The Unkillable: Loreley Splendor Helm + Sol Invictus Screengrab via Bungie Though these can serve as templates, you should tweak them to adjust to your playstyle, especially when it comes to mod and fragment choices. We’ve set aside four of the builds we’ve been using with Titans in Solar 3.0 to give you ideas of what you want to build. ![]() ![]() With this perk, kills will make an explosion that spreads Scorch to nearby targets, further synergizing with Solar 3.0. Fragments lean into the new buffs and debuffs with Solar 3.0, including Radiant, Scorch, and Ignitions, with the Throwing Hammer in particular shining because of how easy applying Radiant with it is.Īnother layer to Solar 3.0 are new weapons that can roll with Incandescent. Additionally, Consecration gave Titans another tool to bring to the fight, in the form of a high-powered melee attack. Solar 3.0 saw the transformation of both Sunspots (now as Sol Invictus) and Roaring Flames into Aspects, removing their skill tree restriction. Titans got some love with Solar 3.0, especially when paired with Resilience changes, which gave them more reason to spec into the attribute that governs their class skill. The release of Season of the Haunted brought the second 3.0 subclass, months after The Witch Queen gave players overhauled Void subclasses.
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